

This fix thus contains several "parts", only one of which is the actual shader fix for 3D rendering:ĥ. In stereo 3D the problems are even worse, not even counting the fact that game does not render correctly. At the time of the release of this fix, the game has many stability and performance problems running even in 2D, and particular problems in SLI. This is a 3D Vision fix for Dragon Age Inquisition. Added Uninstall.bat into the release files Simplified the setup of the Flawless Widescreen Fixer installation by including a link in the release. Extended Uninstall.bat to make sure all files are removes, but that the d3d compiler that comes with the games is not Removed (in some areas) the "edge border" Provide precompiled ".bin" files from a known good compilation to remove the risk of random decompile errors on first running the game Corrected a decal issue introduced in v4 from v3 Fixed issue with rendering metal surfaces Added a package using Flugan wrapper v1. Added files for 2D Users to correct for SLI FOG 3D Vision Fix by mike_ar69, Helifax & bo3b
